Astro empires servers
![astro empires servers astro empires servers](http://cdn.astroempires.com/images/logos/ae_og.png)
The specific order is because when you only focus on upgrading one structure, the cost steadily gets higher and your economy and construction won’t be able to handle it. Add power plants and urban structures whenever necessary too (I mean build the Power Plant you can and/or Urban Structures only when the planet DOES NOT allow you to continue construction without it). Meaning, that after all this, you should have this:Īnd repeat. This is the basics of what you should do on all your planets, except for the research labs and stuff. When your 2 computer research finishes, build a robotics factory. While you’re doing that, build a spaceport, then a shipyard. When that Research Lab was built, go to research and research Computer. And when you do run out of credits, the queue list activates when you do have the credits to build. The queue list will finish by itself unless you run out of credits or you messed the queue list up. Always remember to keep your queue list full, especially if you’re going somewhere or going to sleep. Always build the power plant that gives more energy. You can see those stats in the top of the page. This is because each building takes up a certain amount of energy and 1 population.
![astro empires servers astro empires servers](http://aeguide.weebly.com/uploads/9/7/1/8/9718814/4440431_orig.png)
Note that you may have to queue a power plant or an urban structure in between them. Queue up 1 Research lab and 4 metal refineries. Then scroll down, there should be a queue structures button and a list of buildings you can queue. Now that you have your base (Click on Bases, then Home Planet), click on structures and click build next to Metal Refineries. So the BEST target astro to start with is a Rocky-like astro and should be solar or gas >= 4 AND fertility >=5 AND metal 3 and DO NOT choose an asteroid as it’s small area will hinder your future efforts of upgrading it. So, until you get an astro with at least 5 fertility and at least 2 metal (best to be 3), and at least 2 solar or 2 gas (best will be at least one to be 4), you’ll need to restart again. When you start a new account, it’s preferred that you start on a moon, not a planet with at least 3 solar or gas and more than 4 fertility, unless you start on a crystalline type moon. In case you already used your bookmarks and there are no more bookmarks available (full list), just make notes and post there the coordinates. You should build however MAX 2 scouts to help you scout other regions you can’t see and when you see good planets you want to take, bookmark them and then move on. Who am I? Search for “Dacus” in the beta server and you’ll find outĪlso you can contact me for comments and improvements you might have to this.Ī quick warning and very important too: DON’T BUILD any defenses nor fleets (except one single fighter at all your bases which have at least one TR- this will prevent others to plunder your trade routes) during these 7 days, they are useless to you as in these 7 days you can’t fight, you can’t attack and you cannot be attacked, so bear in mind that you’re losing money building those money you can spend better in investing into your future empire.
![astro empires servers astro empires servers](http://img1.wikia.nocookie.net/__cb20101206025338/astroempires/images/4/4e/Dreadnought_perspective.png)
Ok, so first of all, this is not my make, but I’d rather say it’s a compilation from various sources AND from my experience. Please note that elements of this guide are now out of date due to the changes in the Player Protection rules ~ Ikari
#ASTRO EMPIRES SERVERS HOW TO#
Astro Empires How to Build 10 Planets in 7 Days by Dacus